Difference between revisions of "FP Laboratory 11"
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+ | <translate> | ||
+ | == Complex data structure == | ||
+ | Consider following data structure representing some kind of GUI. | ||
+ | </translate> | ||
+ | |||
+ | <syntaxhighlight lang="Haskell"> | ||
+ | data Point = Point {column::Int,row::Int} deriving (Show) | ||
+ | |||
+ | data Event = MouseEvent Point | ||
+ | | KeyEvent {keyPressed::Char} deriving (Show) | ||
+ | |||
+ | data Position = Position {leftTopCorner :: Point, width :: Int, height :: Int} | ||
+ | |||
+ | data Component | ||
+ | = TextBox {name :: String, position :: Position, text :: String} | ||
+ | | Button {name :: String, position :: Position, text :: String, onClick :: Maybe ((Event, Component) -> String)} | ||
+ | | Container {name :: String, children :: [Component]} | ||
+ | </syntaxhighlight> | ||
+ | |||
+ | <translate> | ||
+ | As an example, we can use following data structure. | ||
+ | </translate> | ||
+ | |||
+ | <syntaxhighlight lang="Haskell"> | ||
+ | gui :: Component | ||
+ | gui = | ||
+ | Container | ||
+ | "My App" | ||
+ | [ Container | ||
+ | "Menu" | ||
+ | [ Button "btn_new" (Position (Point 0 0) 100 20) "New" Nothing, | ||
+ | Button "btn_open" (Position (Point 100 0) 100 20) "Open" Nothing, | ||
+ | Button "btn_close" (Position (Point 200 0) 100 20) "Close" Nothing | ||
+ | ], | ||
+ | Container "Body" [TextBox "textbox_1" (Position (Point 0 20) 300 500) "Some text goes here"], | ||
+ | Container "Footer" [] | ||
+ | ] | ||
+ | </syntaxhighlight> | ||
+ | |||
<translate> | <translate> | ||
== Additional exercises == | == Additional exercises == |
Revision as of 12:00, 15 November 2023
Complex data structure
Consider following data structure representing some kind of GUI.
data Point = Point {column::Int,row::Int} deriving (Show)
data Event = MouseEvent Point
| KeyEvent {keyPressed::Char} deriving (Show)
data Position = Position {leftTopCorner :: Point, width :: Int, height :: Int}
data Component
= TextBox {name :: String, position :: Position, text :: String}
| Button {name :: String, position :: Position, text :: String, onClick :: Maybe ((Event, Component) -> String)}
| Container {name :: String, children :: [Component]}
As an example, we can use following data structure.
gui :: Component
gui =
Container
"My App"
[ Container
"Menu"
[ Button "btn_new" (Position (Point 0 0) 100 20) "New" Nothing,
Button "btn_open" (Position (Point 100 0) 100 20) "Open" Nothing,
Button "btn_close" (Position (Point 200 0) 100 20) "Close" Nothing
],
Container "Body" [TextBox "textbox_1" (Position (Point 0 20) 300 500) "Some text goes here"],
Container "Footer" []
]
Additional exercises
- Consider the following definition and the example of the m-ary tree.
data MTree a = MTree a [MTree a]
testTree1 :: MTree Int
testTree1 = MTree 1 [(MTree 2 [(MTree 3 []),(MTree 4 [(MTree 5 []),(MTree 6 [])]), (MTree 7 []),(MTree 8 [])]), (MTree 9 [])]
- Create a function that sums all values stored in the m-ary tree.
msum :: MTree Int -> Int
- Create a function that extracts all values from the m-ary tree into a list.
mToList :: MTree a -> [a]
- Create a function that counts all leaves in the m-ary tree.
mLeafCount :: MTree a -> Int
- Create a function that finds a maximum value stored in the m-ary tree.
mMaxTree :: Ord a => MTree a -> a
- Create a function that checks whether a given element is stored in the m-ary tree.
mContains :: Eq a => MTree a -> a -> Bool
- Create a function that returns a number of elements greater than a given value.
mGreaterThan :: Ord a => MTree a -> a -> Int