Difference between revisions of "FP Laboratory 11/en"

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== Binary Trees ==
+
== Complex data structure ==
* Create a data type <code>Tree</code> that defines binary tree where values are stored in leaves and also in branches.  
+
Consider following data structure representing some kind of GUI.
 +
 
 +
<syntaxhighlight lang="Haskell">
 +
data Point = Point {column::Int,row::Int} deriving (Show)
 +
 
 +
data Position = Position {leftTopCorner :: Point, width :: Int, height :: Int}
 +
 
 +
data Component
 +
  = TextBox {name :: String, position :: Position, text :: String}
 +
  | Button {name :: String, position :: Position, text :: String}
 +
  | Container {name :: String, children :: [Component]}
 +
</syntaxhighlight>
 +
 
 +
As an example, we can use following data structure.
  
<div class="mw-collapsible mw-collapsed" data-collapsetext="Hide solution" data-expandtext="Show solution">
 
 
<syntaxhighlight lang="Haskell">
 
<syntaxhighlight lang="Haskell">
data Tree a = Leaf a
+
gui :: Component
            | Branch a (Tree a) (Tree a) deriving (Show)
+
gui =
 +
  Container
 +
    "My App"
 +
    [ Container
 +
        "Menu"
 +
        [ Button "btn_new" (Position (Point 0 0) 100 20) "New",
 +
          Button "btn_open" (Position (Point 100 0) 100 20) "Open",
 +
          Button "btn_close" (Position (Point 200 0) 100 20) "Close"
 +
        ],
 +
      Container "Body" [TextBox "textbox_1" (Position (Point 0 20) 300 500) "Some text goes here"],
 +
      Container "Footer" []
 +
    ]
 
</syntaxhighlight>
 
</syntaxhighlight>
</div>
 
<div style="clear:both"></div>
 
  
* Prepare an example of a binary tree.
+
* Add the data type <code>Component</code> into the type class <code>Show</code>.
 +
 
 +
The result for our data from previous example should be something like this.
 +
 
 +
<syntaxhighlight lang="Haskell" class="myDark">
 +
ghci> gui
 +
Container - My App
 +
        Container - Menu
 +
                (0,0)[100,20] Button[btn_new]: New
 +
                (100,0)[100,20] Button[btn_open]: Open
 +
                (200,0)[100,20] Button[btn_close]: Close
 +
        Container - Body
 +
                (0,20)[300,500] TextBox[textbox_1]: Some text goes here
 +
        Container - Footer
 +
</syntaxhighlight>
  
 
<div class="mw-collapsible mw-collapsed" data-collapsetext="Hide solution" data-expandtext="Show solution">
 
<div class="mw-collapsible mw-collapsed" data-collapsetext="Hide solution" data-expandtext="Show solution">
 
<syntaxhighlight lang="Haskell">
 
<syntaxhighlight lang="Haskell">
testTree1 :: Tree Int           
+
instance Show Position where
testTree1 = Branch 12 (Branch 23 (Leaf 34) (Leaf 45)) (Leaf 55)
+
    show (Position (Point col row) width height) = "(" ++ show col ++ "," ++ show row ++ ")["++ show width++","++ show height++"]"
  
testTree2 :: Tree Char           
+
instance Show Component where
testTree2 = Branch 'a' (Branch 'b' (Leaf 'c') (Leaf 'd')) (Leaf 'e')
+
    show :: Component -> String
 +
    show gui = showIndent "" gui where
 +
        showIndent ind (TextBox name position text) = ind ++ show position ++ " TextBox[" ++ name ++ "]: " ++ text ++"\n"
 +
        showIndent ind (Button name position text) = ind ++ show position ++ " Button[" ++ name ++ "]: " ++ text ++"\n"
 +
        showIndent ind (Container name children) = let
 +
            inner = concat[showIndent (ind++"\t") c |c<-children]
 +
            in ind ++ "Container - " ++ name ++ "\n" ++ inner
 
</syntaxhighlight>
 
</syntaxhighlight>
 
</div>
 
</div>
 
<div style="clear:both"></div>
 
<div style="clear:both"></div>
  
* Create a function that sums all values stored in the tree.
+
* Cerate a function <code>insertInto</code>, it will insert an element into the existing container from a GUI. The functions parameters will be:
 +
** first parameter will be the GUI, where we are inserting the new element;
 +
** second parameter is the name of the container, where we insert the new element, you can safely assume, that it will always exist. The element will be placed as last in the container;
 +
** last parameter is the inserted element.
  
 
<syntaxhighlight lang="Haskell">
 
<syntaxhighlight lang="Haskell">
sum' :: Tree Int -> Int
+
insertInto :: Component -> String -> Component -> Component
 +
</syntaxhighlight>
 +
 
 +
<syntaxhighlight lang="Haskell" class="myDark">
 +
ghci> insertInto gui "Footer" (TextBox "Done" (Position (Point 0 500) 300 10) "We are done!")
 +
Container - My App
 +
        Container - Menu
 +
                (0,0)[100,20] Button[btn_new]: New
 +
                (100,0)[100,20] Button[btn_open]: Open
 +
                (200,0)[100,20] Button[btn_close]: Close
 +
        Container - Body
 +
                (0,20)[300,500] TextBox[textbox_1]: Some text goes here
 +
        Container - Footer
 +
                (0,500)[300,10] TextBox[Done]: We are done!
 
</syntaxhighlight>
 
</syntaxhighlight>
  
 
<div class="mw-collapsible mw-collapsed" data-collapsetext="Hide solution" data-expandtext="Show solution">
 
<div class="mw-collapsible mw-collapsed" data-collapsetext="Hide solution" data-expandtext="Show solution">
 
<syntaxhighlight lang="Haskell">
 
<syntaxhighlight lang="Haskell">
sum' :: Tree Int -> Int
+
insertInto :: Component -> String -> Component -> Component
sum' (Leaf x) = x
+
insertInto (Container cName children ) toName element
sum' (Branch x l r) = sum' l + x + sum' r
+
    | cName == toName = Container cName (children++[element])  
 +
    | otherwise = Container cName [insertInto c toName element  |c<-children]
 +
insertInto x toName element = x    
 
</syntaxhighlight>
 
</syntaxhighlight>
 
</div>
 
</div>
 
<div style="clear:both"></div>
 
<div style="clear:both"></div>
  
* Create a function that extracts all values from the tree into an list.
+
* Extend the definition of a button in our GUI as follows.
 +
 
 +
<syntaxhighlight lang="Haskell">
 +
data Event = MouseEvent Point
 +
          | KeyEvent {keyPressed::Char} deriving (Show)
 +
...
 +
  | Button {name :: String, position :: Position, text :: String, onClick :: Maybe (Event -> String)}
 +
...
 +
</syntaxhighlight>
 +
Our '''onClick''' is a function, that will be fired when the button is clicked on. The parameter of this function is data describing the firing event.
 +
 
 +
<syntaxhighlight lang="Haskell">
 +
...
 +
[ Button "btn_new" (Position (Point 0 0) 100 20) "New" (Just (\event -> "Clicked on new button.")),
 +
  Button "btn_open" (Position (Point 100 0) 100 20) "Open" Nothing,
 +
  Button "btn_close" (Position (Point 200 0) 100 20) "Close" (Just (\event -> "Clicked on close button.")) ]
 +
...
 +
</syntaxhighlight>
 +
* Create a function <code>clickOnButton</code> that will take our GUI and an event. If it is a mouse event, and the position where we have clicked is inside some of the buttons from the gui, then it evaluates the coresponding <code>onClick</code> function and the result will be produced string. In all other cases, the result will be <code>Nothing</code>.
  
 
<syntaxhighlight lang="Haskell">
 
<syntaxhighlight lang="Haskell">
toList :: Tree a -> [a]
+
clickOnButton :: Component -> Event -> Maybe String
 +
</syntaxhighlight>
 +
 
 +
<syntaxhighlight lang="Haskell" class="myDark">
 +
ghci> clickOnButton gui (MouseEvent (Point 5 5))
 +
Just "Clicked on new button."
 +
ghci> clickOnButton gui (MouseEvent (Point 205 5))
 +
Just "Clicked on close button."
 +
ghci> clickOnButton gui (MouseEvent (Point 205 50))
 +
Nothing
 
</syntaxhighlight>
 
</syntaxhighlight>
  
 
<div class="mw-collapsible mw-collapsed" data-collapsetext="Hide solution" data-expandtext="Show solution">
 
<div class="mw-collapsible mw-collapsed" data-collapsetext="Hide solution" data-expandtext="Show solution">
 
<syntaxhighlight lang="Haskell">
 
<syntaxhighlight lang="Haskell">
toList :: Tree a -> [a]
+
isInside :: Point -> Position -> Bool
toList (Leaf x) = [x]
+
isInside (Point pCol pRow) (Position (Point cornerCol cornerRow) width height) =
toList (Branch x l r) = toList l ++ [x] ++ toList r
+
    cornerCol <= pCol && pCol <= cornerCol + width && cornerRow <= pRow && pRow <= cornerRow + height
 +
 
 +
getFirstOrNothing :: [Maybe a] -> Maybe a
 +
getFirstOrNothing [] = Nothing
 +
getFirstOrNothing (Nothing:xs) = getFirstOrNothing xs
 +
getFirstOrNothing (Just x: xs) = Just x
 +
 
 +
clickOnButton :: Component -> Event -> Maybe String
 +
clickOnButton (Button {position = pos, onClick = (Just func)}) (MouseEvent point) | isInside point pos = Just (func (MouseEvent point))
 +
clickOnButton (Container {children=inner}) event = getFirstOrNothing [clickOnButton c event |c<-inner]
 +
clickOnButton _ _ = Nothing
 
</syntaxhighlight>
 
</syntaxhighlight>
 
</div>
 
</div>
 
<div style="clear:both"></div>
 
<div style="clear:both"></div>
  
* One possibility how to represent a tree in a textual form is <code>a(b(d,e),c(e,f(g,h)))</code>. Create functions that are able to read and store a tree in such a notation.  
+
== Additional exercises ==
 +
 
 +
* Consider the following definition and the example of the m-ary tree.
  
<div style="float: right"> [[File:Video logo.png|80px|link=https://youtu.be/b0EF9WQw-uw]]</div>
 
 
<syntaxhighlight lang="Haskell">
 
<syntaxhighlight lang="Haskell">
toString :: Show a => Tree a -> String
+
data MTree a = MTree a [MTree a]
fromString :: Read a => String -> Tree a
 
 
</syntaxhighlight>
 
</syntaxhighlight>
  
<div class="mw-collapsible mw-collapsed" data-collapsetext="Hide solution" data-expandtext="Show solution">
 
 
<syntaxhighlight lang="Haskell">
 
<syntaxhighlight lang="Haskell">
toString :: Show a => Tree a -> String
+
testTree1 :: MTree Int           
toString (Leaf x) = show x
+
testTree1 = MTree 1 [(MTree 2 [(MTree 3 []),(MTree 4 [(MTree 5 []),(MTree 6 [])]), (MTree 7 []),(MTree 8 [])]), (MTree 9 [])]
toString (Branch x l r) = show x ++ "(" ++ (toString l) ++ "," ++ (toString r) ++ ")"
+
</syntaxhighlight>
 +
 
 +
* Create a function that sums all values stored in the m-ary tree.
 +
 
 +
<syntaxhighlight lang="Haskell">
 +
msum :: MTree Int -> Int
 +
</syntaxhighlight>
 +
 
 +
* Create a function that extracts all values from the m-ary tree into a list.
 +
 
 +
<syntaxhighlight lang="Haskell">
 +
mToList :: MTree a -> [a]
 +
</syntaxhighlight>
 +
 
 +
* Create a function that counts all leaves in the m-ary tree.
 +
<syntaxhighlight lang="Haskell">
 +
mLeafCount :: MTree a -> Int
 +
</syntaxhighlight>
 +
 
 +
* Create a function that finds a maximum value stored in the m-ary tree.
 +
 
 +
<syntaxhighlight lang="Haskell">
 +
mMaxTree :: Ord a => MTree a -> a
 +
</syntaxhighlight>
 +
 
 +
* Create a function that checks whether a given element is stored in the m-ary tree.
 +
 
 +
<syntaxhighlight lang="Haskell">
 +
mContains :: Eq a => MTree a -> a -> Bool
 +
</syntaxhighlight>
  
fromString :: Read a => String -> Tree a
+
* Create a function that returns a number of elements greater than a given value.
fromString inp = fst (fromString' inp) where
+
<syntaxhighlight lang="Haskell">
  fromString' :: Read a => String -> (Tree a,String)
+
mGreaterThan :: Ord a => MTree a -> a -> Int
  fromString' inp =
 
    let
 
      before = takeWhile (\x ->  x /='(' &&  x /=',' &&  x/=')') inp
 
      after = dropWhile (\x -> x /='(' &&  x /=',' && x/=')') inp
 
      value = read before
 
    in if null after || head after /= '(' then (Leaf value, after) else
 
        let
 
          (l,after') = fromString' (tail after)
 
          (r,after'') = fromString' (tail after')
 
        in (Branch value l r, tail after'')
 
 
</syntaxhighlight>
 
</syntaxhighlight>
</div>
 
<div style="clear:both"></div>
 

Revision as of 14:36, 15 November 2023

Complex data structure

Consider following data structure representing some kind of GUI.

data Point = Point {column::Int,row::Int} deriving (Show)

data Position = Position {leftTopCorner :: Point, width :: Int, height :: Int} 

data Component
  = TextBox {name :: String, position :: Position, text :: String}
  | Button {name :: String, position :: Position, text :: String}
  | Container {name :: String, children :: [Component]}

As an example, we can use following data structure.

gui :: Component
gui =
  Container
    "My App"
    [ Container
        "Menu"
        [ Button "btn_new" (Position (Point 0 0) 100 20) "New",
          Button "btn_open" (Position (Point 100 0) 100 20) "Open",
          Button "btn_close" (Position (Point 200 0) 100 20) "Close"
        ],
      Container "Body" [TextBox "textbox_1" (Position (Point 0 20) 300 500) "Some text goes here"],
      Container "Footer" []
    ]
  • Add the data type Component into the type class Show.

The result for our data from previous example should be something like this.

ghci> gui
Container - My App
        Container - Menu
                (0,0)[100,20] Button[btn_new]: New
                (100,0)[100,20] Button[btn_open]: Open
                (200,0)[100,20] Button[btn_close]: Close
        Container - Body
                (0,20)[300,500] TextBox[textbox_1]: Some text goes here
        Container - Footer
instance Show Position where
    show (Position (Point col row) width height) = "(" ++ show col ++ "," ++ show row ++ ")["++ show width++","++ show height++"]"

instance Show Component where
    show :: Component -> String
    show gui = showIndent "" gui where
        showIndent ind (TextBox name position text) = ind ++ show position ++ " TextBox[" ++ name ++ "]: " ++ text ++"\n" 
        showIndent ind (Button name position text) = ind ++ show position ++ " Button[" ++ name ++ "]: " ++ text ++"\n"
        showIndent ind (Container name children) = let 
            inner = concat[showIndent (ind++"\t") c |c<-children]
            in ind ++ "Container - " ++ name ++ "\n" ++ inner
  • Cerate a function insertInto, it will insert an element into the existing container from a GUI. The functions parameters will be:
    • first parameter will be the GUI, where we are inserting the new element;
    • second parameter is the name of the container, where we insert the new element, you can safely assume, that it will always exist. The element will be placed as last in the container;
    • last parameter is the inserted element.
insertInto :: Component -> String -> Component -> Component
ghci> insertInto gui "Footer" (TextBox "Done" (Position (Point 0 500) 300 10) "We are done!")
Container - My App
        Container - Menu
                (0,0)[100,20] Button[btn_new]: New
                (100,0)[100,20] Button[btn_open]: Open
                (200,0)[100,20] Button[btn_close]: Close
        Container - Body
                (0,20)[300,500] TextBox[textbox_1]: Some text goes here
        Container - Footer
                (0,500)[300,10] TextBox[Done]: We are done!
insertInto :: Component -> String -> Component -> Component
insertInto (Container cName children ) toName element 
    | cName == toName = Container cName (children++[element]) 
    | otherwise = Container cName [insertInto c toName element  |c<-children]
insertInto x toName element = x
  • Extend the definition of a button in our GUI as follows.
data Event = MouseEvent Point
           | KeyEvent {keyPressed::Char} deriving (Show)
...
  | Button {name :: String, position :: Position, text :: String, onClick :: Maybe (Event -> String)}
...

Our onClick is a function, that will be fired when the button is clicked on. The parameter of this function is data describing the firing event.

...
[ Button "btn_new" (Position (Point 0 0) 100 20) "New" (Just (\event -> "Clicked on new button.")),
  Button "btn_open" (Position (Point 100 0) 100 20) "Open" Nothing,
  Button "btn_close" (Position (Point 200 0) 100 20) "Close" (Just (\event -> "Clicked on close button.")) ]
...
  • Create a function clickOnButton that will take our GUI and an event. If it is a mouse event, and the position where we have clicked is inside some of the buttons from the gui, then it evaluates the coresponding onClick function and the result will be produced string. In all other cases, the result will be Nothing.
clickOnButton :: Component -> Event -> Maybe String
ghci> clickOnButton gui (MouseEvent (Point 5 5))
Just "Clicked on new button."
ghci> clickOnButton gui (MouseEvent (Point 205 5))
Just "Clicked on close button."
ghci> clickOnButton gui (MouseEvent (Point 205 50))
Nothing
isInside :: Point -> Position -> Bool
isInside (Point pCol pRow) (Position (Point cornerCol cornerRow) width height) =
     cornerCol <= pCol && pCol <= cornerCol + width && cornerRow <= pRow && pRow <= cornerRow + height

getFirstOrNothing :: [Maybe a] -> Maybe a
getFirstOrNothing [] = Nothing
getFirstOrNothing (Nothing:xs) = getFirstOrNothing xs
getFirstOrNothing (Just x: xs) = Just x

clickOnButton :: Component -> Event -> Maybe String
clickOnButton (Button {position = pos, onClick = (Just func)}) (MouseEvent point) | isInside point pos = Just (func (MouseEvent point))
clickOnButton (Container {children=inner}) event = getFirstOrNothing [clickOnButton c event |c<-inner]
clickOnButton _ _ = Nothing

Additional exercises

  • Consider the following definition and the example of the m-ary tree.
data MTree a = MTree a [MTree a]
testTree1 :: MTree Int            
testTree1 = MTree 1 [(MTree 2 [(MTree 3 []),(MTree 4 [(MTree 5 []),(MTree 6 [])]), (MTree 7 []),(MTree 8 [])]), (MTree 9 [])]
  • Create a function that sums all values stored in the m-ary tree.
msum :: MTree Int -> Int
  • Create a function that extracts all values from the m-ary tree into a list.
mToList :: MTree a -> [a]
  • Create a function that counts all leaves in the m-ary tree.
mLeafCount :: MTree a -> Int
  • Create a function that finds a maximum value stored in the m-ary tree.
mMaxTree :: Ord a => MTree a -> a
  • Create a function that checks whether a given element is stored in the m-ary tree.
mContains :: Eq a => MTree a -> a -> Bool
  • Create a function that returns a number of elements greater than a given value.
mGreaterThan :: Ord a => MTree a -> a -> Int